What is Camera-less Animation?
Before internet, satellite dishes, DVDs, VHSs, and film (and all the other modes in-between and after)… there was Camera-less Animation. These were creative ways to pass the time watching animations that had not been shot with a camera to be projected later (like on a screen in a movie theatre).
One of the earliest of these was the THAUMATROPE:
This video also has a great explanation for how flipbooks work!
‘Customers Wanted’ -Popeye
How Does Animation Work?
The following link opens a PDF of these fine folks’ update on the Myth of Persistence of Vision explaining why, ‘windmills do not work this way.’
Great figures in film/animation history:
Film = 24 fps (usually)
Video = 29.97 fps (round up to 30)
Old time ‘flickers’ ran at about 18 fps (depending on the artistry of the projectionist)
Netflix is derived from:
Net = Internet
flix = flickers
Shooting on 2’s and what the heck does that mean?
24 frames of film = 12 drawings, thus two frames per image = shooting on 2’s
Finish your flipbooks (aim for 50 drawings). Bring them next week. You will need them to learn (or get a refresher on) Dragonframe!